League Rules
     
Professional Football Federation

Federation Forum Week 12

Hard Lock Picks Week 12

Stats History / League Awards

The Story Of The P.F.F.

Black Conference Franchises

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Hall Of Champions ('01 - '13)

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Club 200

P.F.F. Lifetime Achievement Award

P.F.F. Hall Of Fame (Page 1)

P.F.F. Hall Of Fame (Page 2)

2024 P.F.F. League Draft

P.F.F. 2024 Calendar

Record Book

League Rules

P.F.F. Radio Shows

 

 


ALL RULES HAVE BEEN UPDATED FOR THE UPCOMING 2024 SEASON.





1. THE COMMISSIONER



1.1- The commissioner should be one of the pool of franchise owners. The commissioner is responsible for running the draft, conducting league business, organizing league funtions, and arbitrating league disputes.



- Commissioner is responsible for all league operations.

- Commissioner can declare a "mandatory" rule change if he
feels the change is necessary for the league to exist.



1.2- To compensate the Commissioner for his time, work and money spent, he will be exempt from the yearly League Dues.





2. COMMISSIONING COMMITTEE



2.1- There will be a committee of 4 owners voted in after each season for the following season. One owner from each Division will be voted into the Committee. If a Committee member quits, or if there is a tie in votes, the owner that finished first in the division will be appointed to the committee. This committee will vote on disputes in the league handed to them by the Commissioner. Only the committee will vote, and the Commissioner will vote only as a tie breaking vote. If the vote pertains to one of the committee members, that owner will still get to cast his vote, he has earned the vote. The Committee will vote on the following examples:



a) League disputes.

b) An owners termination from the league.

c) Interpret any discrepancies in the rules.

d) Vote in new members

e) Authorize or deny any adds/drops or trades presented to them.

f) Vote on discipline for members who commit infractions.




2.2- Before a Commissioning Committee Member can vote on an issue, they must attempt to make contact with the other 3 owners in their Division for their input. The vote is still solely up the Committee member, this is just a way to make sure all angles have been thought out.



2.3- The new committee will Change hands with the old committee effective: 12 midnight the night of the End of the Year Party, and will be effective until the next years Committee is voted in .



2.4- An owner can only be on the committee for 2 consecutive years and then will not be eligible for one year to be on the committee. The only exception to this rule is if there are only new owners to replace the previous member.



2.5- No owner will be put on the committee unless they have played at least one full season in our league.





3. LEAGUE TREASURER



3.1- The Treasurer of the league will be appointed by the Commissioner and can only be removed by the Treasure stepping down or by a vote by the Commissioning Committee. The Treasurer will have and perform the following duties...



a) Consult with the Commissioner to set entry and transaction fees and due dates by which these
fees must be paid.

b) Collect all money due to the league by each Franchise and prepare all collected money for
distribution according to the yearly budget.

c) The Treasurer has the power to enforce the late fee penalties for disciplinary action for failure
and / or tardiness in meeting the payment deadlines defined by the yearly budget.


3.2- To compensate the Treasurer for his time and work, they will be discounted $25.00 from the League Fee's.






4. MADATORY GATHERINGS



4.1- Even though the league encourages get togethers throughout the season and offseason, all owners are only required by rule to attend on three different occasions...

1) The Draft, the Saturday 2 weeks prior to the season- Where we draft our players and vote on any last minute rules for the upcoming season.

2) The End of the Season Party/Awards Ceremony, held the NFL off week between the Conference Championship Games and the Super Bowl- Where we give out awards, give the winners their congrats, and let our hair down and party.

3) Owners Rules Meeting, Third Sunday in April- Where we get together and talk about and vote on changes to the league rules.

The League understands that "Extreme" Emergencies could happen. If an emergency does happen,  please have a back up person ready to fill in for you.  If no one representing your team is there, you will be fined $50.00. Please contact Commissioner ASAP if one should occur. The league is notorious for giving exact dates and times for all occasions at the very least 4-12 months in advance. Just Be There!





5. LEAGUE CONFIGURATION



5.1- There will be 2 Conferences. There will be 4 Divisions, 2 in each Conference. And there will be 16 teams, 4 in each Division. Each owner can only own 1 Franchise and can not sell their franchise to buy a new one that becomes available. An Owner must be out of the League for a full season before they can buy a new team.





6. FEES



6.1- The amount of fees will be determined at The End of the Year Party / Awards Ceremony for the next season.



6.2- All fees will be due no later than the April's Owner Meeting. (See "League Dues Payment Policy" attachment at bottom of this page)



6.3- All fees collected are non-refundable.



6.4- Fees for 2023 are $125.00. Here's the breakdown:

$ 74.67 Payouts
$ 19.00 Championship Ring
$ 19.34 Weekly Winner
$ 6.00 Software
$ 4.33 Draft Board
$ 1.66 Treasurer
$ 125.00 TOTAL






7. WEEKLY WINNER



7.1- Each week a team owner will win a set prize if his team falls into the Weekly Winner category for that week. All ties will split prize money equally. Weekly Winners are as follows...



Week 1- First TD of the Sunday Games (Noon Games)- $20.00
Week 2- Highest Scoring QB- $20.00
Week 3- Highest Scoring Player- $20.00
Week 4- Highest Scoring RB- $20.00
Week 5- Biggest Blowout- $20.00
Week 6- Highest Scoring WR- $20.00
Week 7- Lowest Scoring Game- $20.00
Week 8- Crazy 8 (Top 8 Highest Scoring Players On Rosters)- $20.00
Week 9- Highest scoring team- $20.00 (Paid by Lowest Scoring Team in week 9)
Week 10- Highest Scoring Game- $20.00
Week 11- Highest Scoring K- $20.00
Week 12- Closest Scoring Game- $20.00
Week 13- Highest Scoring DF- $20.00
Week 14- Highest Scoring Team in each Division- $10.00 (Total of $40)

($10 also goes to the winner of the "Point Club" on the public site.)




7.2- ALL WEEKLY WINNERS WILL BE PAID AT END OF SEASON AT OUR "END OF THE YEAR PARTY/AWARDS CEREMONY"





8. LEAGUE PASSWORDS



8.1- No owner will give their league software password to ANYONE including other owners for any reason. If any owner is without use of his computer, contact the Commissioner for ANY transactions. ANY violation of this rule will have the owner and any owners involved up for immediate league ejection.





9. ROOKIE DRAFT



9.1- A Rookie Draft will be held each offseason. The Rookie Draft will be on the Sunday 2 weeks after the NFL Draft. The order of the Rookie Draft will be decided by a lottery style drawing at the End Of The Season Party/ Awards Meeting. According to how the teams finished the prior season, including postseason, will determine how many entries into the drawing each team will get. 16th place will get 16 entries, 15th place will get 15 entries and so on all the way to 1st place getting 1 entry.



9.2- You may pick one rookie to put on your roster from any position. The rookie MUST have been eligible for the NFL Draft the same year.



9.3- The rookie you pick will count as your 14th pick in the draft. You may decline your pick in the rookie draft. Those who decline will draft as normal in the 14th round.



9.4- You must hold on to any rookie drafted in the Rookie Draft until the regular season starts. No offseason trades involving Rookie's. You may trade a sophomore player if you keep him for you Rookie Draft Pick (See Rule 9.5). But you must still turn in your Franchise Players before the trade can be made.



9.5- Each Franchise has the choice to keep his selected Rookie pick his sophomore season. If the Rookie is kept his sophomore season, the Rookie will count as that Franchises Rookie pick for that season.



9.6- You must keep your Rookie pick on your roster from the time you select him, through the entire season for him to be eligible to be kept his sophomore season.



9.7- When you have multiple Rookie Picks due to trading, all Rookie picks are eligible to be kept, but only one may be kept. In no circumstances can a Franchise ever keep more than one of their Rookie Picks their sophomore season. Also make sure to refer to rule 9.6.



9.8- A Franchise is only eligible to keep a Rookie pick their sophomore season on an every other year basis. For example, You pick a Rookie in this years 2010 Rookie Draft. You keep him his sophomore season and he counts as your 2011 Rookie pick. You make a trade to acquire the #3 Rookie Draft pick in the 2010. You can not keep that Rookie Pick in 2011 because you kept a Rookie in 2011. You must pick a Rookie in 2011 to be eligible to be kept in 2012.



9.9- All Rookies being kept their Sophomore season will be turned in to the League starting at the annual Owners Meeting and no later then 48 hours before the start of the Rookie Draft.
 


9.10- If your Rookie Pick is hurt and is projected out for the beginning of the Regular Season, you can drop that player and have your 14th round pick back to Draft, or put that player on I.R. and have your 14th round pick back to Draft. If you choose to I.R. the player, he must remain on I.R. for at least 4 weeks of the Regular Season before he can be taken off I.R.

 

 



10. OFFSEASON TRADING



10.1-You may only be involved in two offseason trades per offseason.



10.2- No trading picks for future Drafts. All trades must be for the upcoming season.



10.3- You may only trade away up to 2 of your picks per trade.



10.4- Offseason Trades must be made of equal value. EXAMPLE~ You must trade a, 1)Player for 1 pick, 2)Player and a Pick for 2 picks, 3)Player and a pick for a player and a pick, or 4)Pick for pick


10.5- Offseason trades may be made from the day after the Owners Meeting until EXACTLY one week prior to the FFL Draft.
 

a. You may trade your Rookie Draft Pick for one of your Draft Picks.

b. You may only trade ONE League Draft pick for a Rookie Draft pick.


10.6- Any trade turned into the Commissioner is final. Verbal agreements are not official.



10.7- Any offseason trade will become void and will be reversed if either owner involved quits the league before Draft starts. This is the chance you take.



10.8- The Commissioning Committee will review all offseason trades and will vote to decline the trade if thought to be unfair.



10.9- Please keep in mind that all Franchse Player rules are in effect, please read RULE 10.3. In other words, if you franchise tag a player you can not trade away a first round pick, you would not have one to trade.





11. PFF DRAFT AND FRANCHISE PLAYERS (KEEPERS)



11.1- The PFF Draft order will be determined by a League Draft Lottery that will take place at the End of the Season Party / Awards Ceremony.  The League Draft Lottery will work as follows....

- The number of balls each team will have in the Lottery will be determined by the previous seasons results.

- When the season ends, the 8 teams that missed the Play-offs will be seated in order of how they finished the regular season using record and then points.  They will get the correct number of Lottery Balls according to how they finished.  16th place getting 16 balls, 15th place getting 15 balls, and so on.

- The 8 teams that make the Play-offs will be seated according to the round they lose in and then fall back to their Regular Season Record and points to determine order. For example, the 4 teams that lose in the 1st round would be seated 9th, 10th, 11th, and 12th. The order of those 4 spots would be determined by how the 4 teams finished the Regular Season.  They will also get the correct number of Lottery Balls according to how they finish.

- The 2 teams that lose in the 2nd round would be seated 13th and 14th and the order of those 2 spots would be determined by how the 2 teams finished the Regular Season. They will also get the correct number of Lottery Balls according to how they finish. 

- The last 2 teams in the Paramount Bowl would be determined by the loser being seated 15th and the winner being seated 16th. They will also get the correct number of Lottery Balls according to how they finish.

- The winner of the Toilet Bowl will automatically move to the 16 ball slot and everyone else will move down a slot.

- We will then draw the Lottery Balls until 1 ball from each team has been drawn.  That will create the League Draft Pick Order.  In that order, each team will decide which spot they want to Draft in for the next seasons actual League Draft. 



11.2- Time Limits- One minute is allowed per pick. Each Franchise will be allotted 4 extensions, two at 30 seconds and two at 2 minutes. You can only use 1 extension on a single pick and you must tell the time keeper which extension you want at the 5 second warning. If the Franchise has not picked a player at the end of their allotted time, the next team(s) in line may draft until the skipped team drafts, then order will pick back up where the draft left off. Two minutes are allowed if a team has two consecutive picks, such as 1st and 16th. The time keeper will signal when there are 15 sec. and 5 sec. to go during your pick and 15 sec and 3 sec. to go during an extension.



11.3- Teams may put a Franchise Tag on a maximum of 2 players and a minimum of 0 players from season to season. Putting a Franchise Tag on a player makes him a Franchise Player and keeps him on your roster for the next season. The number of Franchise Players you have will effect your first 2 rounds in the draft.



0 Franchise Players = Begin draft in round #1

1 Franchise Players = Begin draft in round #2

2 Franchise Players = Begin draft in round #3




11.4- All Franchise Players must be turned into the Commissioner no earlier than the day after the April's Owners Meetings and no later than the last day of June. Once you turn in your Franchise Players, it is final. The Commissioner will no longer call Owners on June 30th.  It is each owners responsibility to turn in their Keepers before 8:00 PM June 30th.



11.5- If a Franchise Player on your roster is hurt between the time you turn him in as a Franchise Player, and the start TIME of the draft, and he is probable to be "OUT FOR AT LEAST A QUARTER OF THE SEASON (4 WEEKS)", you CAN put him in your injured reserve spot and pick another player of your choice off your last years roster to give a Franchise Tag to. The other option is to keep the injured player until the season starts and drop him for a new free agent in the league as you would for any other player hurt.



11.6- If a Franchise Player on your roster quits or retires from the NFL between the time you turned him in as a keeper and the start TIME of the Draft, the owner CAN drop him and pick someone else off of their previous season's roster. The owner has 48 hours from the time the player quits or retires to do this unless within 48 hours of the Draft, but once done, it can not be reversed. The other option is keep the player until the season starts and drop him for a new free agent in the league as you would for any other player.



11.7- Cheat Sheets will not be given out at the draft. Since we must have a universal list of players for easy tracking, the Commissioner will hand out NFL Depth Charts to all owners at the Draft. You may bring any type of materials to help you draft as you wish.



11.8- The draft will be held in a location that will be suitable for our needs. Each year after the Draft, there will be a DRAFT PARTY. Please attend, have a drink with us, and talk some trash about all those crazy picks that everyone else made.



11.9- Each team will draft 15 players. 2-QB's, 3-RB's, 3-WR's, 2-TE's, 2-K's, 2-DF/ST, and 1 FLEX. 

 

11.10- There will be an automatic break after Round 5 in League Draft, and at the start of Round 10.  Any other breaks will be depending on situations. 



11.11- Each team has 1 "FLEX PICK" and can be used anytime in the Draft after that roster position is full, see the previous 11.9 amendment.  Your FLEX PICK can only be used for a WR, RB, or TE.



11.12- We will travel as a League for the annual League Draft every other year, we will vote for Draft Location for traveling years at the Owners Meeting of the non-traveling years.




12. SCHEDULE



12.1- Every team will play a 14-game regular season schedule. Post season play starts week 15 and ends with the Paramount Bowl in week 17. League Pro Bowl will take place week 18.



12.2- Each team plays divisional opponents twice, weeks 1 through 3 and weeks 12 through 14, other conference opponents once, weeks 4, 5, 8, and 11, and four non-conference games, weeks 6, 7, 9, and 10.

 

12.3- When scheduling the 4 out of Conference Games, Strength of Schedule will be used. Each Conference will be put in order of how they finished the regular season, 1 through 8.  Then they will be matched up to the other Conference Teams in the following order....

WEEK 6

1 vs. 1
2 vs. 2
3 vs. 3
4 vs. 4
5 vs. 5
6 vs. 6
7 vs. 7
8 vs. 8

WEEK 7

1 vs. 3
1 vs. 3
2 vs. 4
2 vs. 4
5 vs. 7
5 vs. 7
6 vs. 8
6 vs. 8

WEEK 9

1 vs. 2
1 vs. 2
3 vs. 4
3 vs. 4
5 vs. 6
5 vs. 6
7 vs. 8
7 vs. 8

WEEK 10

1 vs. 4
4 vs. 1
2 vs. 3
3 vs. 2
5 vs. 8
8 vs. 5
6 vs. 7
7 vs. 6



12.4- There are 2 Tournaments at Regular Seasons end. The League Playoffs and the Toilet Bowl Tournament. The Teams that miss the Playoffs will be seated in the Toilet Bowl Tournament.  When a team loses out of either Tournament, they are done for the season.





13. INJURED RESERVES



13.1- Every team will have one injured reserve spot on their roster. Any player from any position may be put on injured reserve and you may pick a free agent to replace them. Once a player is put on injured reserve, he must stay there for at least 4 weeks. When bringing a player off injured reserve, you must drop a player on your roster to make room for the "IR" player to come to.



13.2- A player may not be put on IR the same week they were picked up. He must be on your roster for one weeks games before being placed on IR.



13.3- You can only use your injured reserve spot once in a season. Once it's used, you do not have an IR spot for the remainder of the season.



13.4- For a player to be put on injured reserve, he must be listed on the NFL.com Injured Player Report as Doubtful, Out, or listed as Out on NFL.com, or if he has missed the previous weeks game due to injury.


13.5- To add a player to IR or to take a player off IR, you MUST private message the Commissioner on the Message Board of what you need.  If you attempt to make the move yourself, the transaction will be reversed, and your team fined $25.

 



14. LINE-UPS



14.1- Owners will turn in line-ups to the commissioner ONLY, in one of the following ways...



- League Software

- Phone call (In Emergency Situations Only)



Software is the only for sure way to do any league Transactions. Alternative ways are at the Commish discretion only.



14.2- When putting in your line up, you will be able to choose from the following four line up formats...



The Pro-set
QB- 1
RB- 2
WR- 2
TE- 1
K - 1
DF- 1


The Halfback Option
QB- 1
RB- 3
WR- 1
TE- 1
K - 1
DF- 1


The Fun And Gun
QB- 1
RB- 1
WR- 3
TE- 1
K - 1
DF- 1


Hail Mary (Choice of 2 RB's or 2 WR's)
QB- 1
RB- 1 (2)
WR- 1 (2)
TE- 2
K - 1
DF- 1




14.3- Line-ups are due in about 5 minutes before a players game starts. Everybody's watch is different. Don't cut it close. If Software don't accept it, the League don't accept it.



14.4- You must turn a line-up in every week. The league will monitor to make sure all owners are staying "active" in the league. Any owner who is not staying active in the league could be put up for a vote to the Commissioning Committee for dismissal from the league.





15. TRADES, FREE AGENTS, AND FANTASY DOLLARS (FD's)



15.1- Trades can be made from Tuesdays 6:00 AM thru Friday 10:00 PM and Free Agent pickups can be made from 6:00 AM Tuesdays through the individual players game time for that week.



15.2- When picking up Free Agents: Waiver Day = From 6:00 AM Tues. thru 7:00 PM Tues., if more than one Franchise wants the same player, they will bid for the player using their Fantasy Dollars. After 10:00 PM Tuesday all players are first come first serve.



15.3- Each franchise will start each season with 150 Fantasy Dollars. If on waiver day, more than one franchise request the same free agent, those franchises will bid using their FD's for the free agent. You only have 150 FD's for the entire season and can be used in $1.00 increments at a time. If you run out of FD's during the season, you can still pick up free agents, you just will no longer be able to bid for them if another franchise with FD's request the same free agent.



15.4- Bidding Wars will be done through a text thread started by the Commissioner.  He will send the thread to all owners involved in each Bidding War.  He will list the player, the owners involved and how many Fantasy Dollars each owner has.  You must respond within 10 minutes after the initial text is sent on waiver day if you are involved in a bidding war. If not, you will be disqualified.


15.5- If the franchises that are bidding for free agents have no FD's left or bid the remaining amount of their FD's and it is the same amount, the franchise with the worst record will get the player.



15.6- Fantasy Dollars can not be traded for any reason at any time and do not go thru to the next season. Any FD balance will be forfeited at the end of each season.



15.7- All free agents pickups are free. Fantasy Dollars are just a source to bid with.



15.8- A dropped player will be put on waiver until the next day.



15.9- When you submit a transaction to pick up and drop a player, there will be no backing out on your submission. A player is technically approved the moment you submit him. He is only declined later if rules were broken. You can use your second Add and Drop of the week to change it. If your out for the week, you will have to wait till the next week.



15.10- When making a trade, both owners roster must be legal at the end of the trade.



15.11- No more than 3 players can be traded in a single trade.



15.12- Only 4 Free Agent pickups and 2 trades can be made per week.



15.13- There will be no trades that send a player back to a team they were traded from. For a team to get a player back after they trade him, he must first become a free agent or be owned by a third party.



15.14- League Trade Deadline: The League Trade Deadline is week 12.



15.15- All teams will have their rosters closed for the season after they put in their line-up for the last regular season game. Those who make the play-offs will have their roster re-opened the following Tuesday Morning. This will happen each week until all teams have been eliminated from the play-offs or win the League Championship.





16. SCORING



16.1- For a complete break down of the scoring go to our software, LEAGUE-->RULES. Scoring Rules are on the bottom half of the page.



16.2- If for any reason the software has problems calculating scores, our official source for scores becomes NFL.com and will be calculated by the Commissioner.



16.3- If any game ends in a tie, it will count as a tie in the standings.



16.4- All ties in team records will be broken in the following manner...



1) Head to Head.

2) Division Record

3) Points scored for the season





17. PLAY-OFFS



17.1- 8 teams will make the play-offs. 4 division winners and 4 wildcards, 2 of each from each conference.  Week one of the playoffs, Conference Semi Finals, will be played in this format... 4 games, 2 in each Conference.  The #1 SEED will be able to pick which of the other 3 SEEDS in their conference they want to play.  They have until Noon on the following Tuesday to private message the Commish their choice or it will default to the standard seeding which is... #1 SEED vs. #4 SEED, and #2 SEED vs. #3 SEED. The Second week of the playoffs, Conference Finals, will be played in this format... 2 games, 1 in each Conference. The 2 winners in each Conference from the previous week will play in the Conference Championship game. The winners of these two games will move on to play in The Paramount Bowl.



17.2- The play-offs end with a League Championship Game, THE PARAMOUNT BOWL.



17.3- When deciding which teams make the Playoffs, all ties in team records will be broken in the following manner...Divisions will be set first, then Wildcards. No more 3+ team ties.  For Wildcards, if two teams in a division are tied records, and a team from the other division in the conference is tied record, you set the two team division first.  The team that is ahead in that division will compare to the other team in the other division first then the second team.   Division 1= Team 1 / 8-6, Team 2 / 8-6.  Division 2= Team 1 / 8-6.  Teams 1 in each Division is decided then Team 2 will compare.

1) Head to Head.
2) Division Record
3) Points scored for the season

 

 



18. TOILET BOWL TOURNAMENT



18.1- Eight teams go to the league play-offs to battle to be the best, to be the League Champion. The remaining 8 teams that do not make the play-offs will have a tournament (Toilet Bowl Tournament). The Tournament has no recognition of Conferences and is set up in the following format... The 8 teams that do not make the league playoffs will be set in a bracket in this order... #1 vs. #8, #4 vs. #5, #3 vs. #6, and #2 vs. #7. The field will be set by Best Record and then Most Points. The winner of the final game is The Toilet Bowl Champion.

18.2- The Toilet Bowl Champion will get 16 balls in our End of the Season Party League Draft Lottery.  The Toilet Bowl Tournament is just for fun and does not have any effect on the league other than the winner getting the 16 balls in the Draft Lottery and all roster rules still apply for those not making the league play-offs. 



19. LEAGUE PROBOWL



19.1- At the end of each season, during week 17, the League Pro Bowl will take place. During the playoffs the Commissioner will release the players that are eligible for the Pro Bowl.  Each Conference will have their top players according to points from the regular season.


3 QB's

6 RB's

6 WR's

3 TE's

3 K's

3 DF's

 

19.2- The 2 Division Winners from each Conference will be the Co-Coaches for their Conference. The Commissioner will meet/call with all 4 coaches typically the Wednesday Evening of Pro Bowl week or a time that works for the Pro Bowl Draft.  The Conference that the Paramount Bowl Champion came from will pick first.  The teams will take turns drafting a roster....

2 QB's

3 RB's

3 WR's

2 TE's

2 K's

2 DF's

1 Flex

 

19.3- The coaches will then manage their teams Starting line ups.  No adds or drops are allowed.  In case of a player being hurt and not playing or a player not playing due to sitting, that team may drop that player and pick another player from the Pro Bowl pool keeping a legal roster, but only in the week of the Pro Bowl, week 17.  Any of our 3 line-ups can be used in the Pro Bowl. Line up changes or roster changes are done by the coaches through the Commissioner.

 

19.4- The Player Pool that is posted by Commissioner for Captains to choose from will stay the same even if some players are not playing in week 17.  That player earned the right for recognition in the Player Pool.  There are enough players chosen for the Player Pool that it should not interfere with the rosters.  In the case that Legal Pro Bowl Rosters can not be completed due to lack of players playing in week 17, the Commissioner will add alternatives to the Player Pool.

 


 

20. RING OF HONOR

 

20.1- The Ring of Honor is where you can honor your past players that helped you win games or even Championships. Your Ring of Honor will be listed on the Public Website under the Conference Pages under your Franchise Profile. Here is the criteria for the Ring of Honor...

- Must be retired from the NFL

- Must have played for your Franchise and was a major contributor toward winning games, playoff games or Championships.

- You may turn in up to 1 player per offseason, to be added to your RING OF HONOR.

- You may honor a player that was part of your Franchise before you bought the team or keep a player in your Ring of Honor that is already in your Ring of Honor when you buy a team.

- The years the player was on your team will also be put with their name. Please have the years of service with the name when you turn in. If you need help with this the Commissioner can assist.

 



21. PAY-OUTS



21.1- Pay-outs are as follows...

Fantasy Bowl Winner= $500.00
Fantasy Bowl Loser= $250.00
Black Conf. Championship Game Loser= $ 85.00
Red Conf. Championship Game Loser= $ 85.00
Conf. Semi Finals losers= $25.00 x4= $100.00
Each Division Winner= $25.00 x 4= $100.00
TOTAL= $1120.00

 

21.2- The League Champion also gets a Paramount Bowl Ring paid for by the League worth over $280.00. (The winner has the option to pay out of pocket for ring upgrades)


21.3- No Prize Money will be given out before the End Of The Season Party / Awards Ceremony. NO EXCEPTIONS.



21.4- The League will only pay out those that show up to the End Of The Season Party / Awards Ceremony. Of course exceptions will be made for those with EXTREME Emergencies like grave injuries or death.



21.5- Any money left over will go to the League "Kitty."


21.6- There is also a Traveling Trophy that the League Champion gets to possess for the year of their Championship.  In a case where the Trophy is broken, the owner must contact the Commissioner, who will pick up the trophy, take it to the League's Trophy Store (Right now Crown Trophy in Derby, KS) have it fixed and the owner that had possession of the trophy will pay for the repairs.

 



22. LEAVING THE PROFESSIONAL FOOTBALL FEDERATION



22.1- Anyone planning to quit The PFF should plan to announce this only at The End of the Season Party/Awards Ceremony. If an owner quits at any other time, he or she will be asked to pay at least half of the dues for the upcoming season to help the league fill its vacant spot.



22.2- If you quit any other time during the off season you can put your team up for sale. Once for sale, any owner including yourself can make recommendations for a new owner. Every new owner prospect will interview with the Commissioner and any other owner that request an interview. The Commish and the owners that interviewed will present their case to the Commissioning Committee and their beliefs on the pro's and con's on the new prospect. At that time the Committee will vote yes or no on whether or not to sale the team to the prospect.



22.3- You may retire as an owner once you have played for a minimum of 5 years in The Professional Football Federation. Retiring works the same as if you were quiting, except you leave the PFF in good standings and are labeled as a Retired Owner, not an owner who quit.



22.4- There will be no "New" Teams. When an owner takes over a team, he takes over that Franchise. He can change the name and the look of the Franchise, but still carries it's history.





23. CHEATING, INACTIVITY, AND FINES



23.1- This league is for the purpose of fun and competition. Any signs of cheating could cause the owner to be subject for immediate league ejection. Inactivity can lead to teams losing undeservingly and will be considered cheating. No one-sided trades and no taking dives. Have pride in our league and always keep it honest.



23.2- Trying to loose your last game(s) of the season to get an earlier draft pick for the next season, or purposely trying to lose a game for any reason is considered cheating. You must maintain a winning effort each and every week. 


23.3- There is an automatic $50.00 fine per player for not playing a Full Line up due to a bye week.  This is no longer a Commissioning Committee Vote or the Commissioners Decision.



23.4- In the case that a team plays an injured player or a player that is not playing in an NFL game, the owner of that team will be fined $25.00 per player for the first offense and terminated from the league if the problem continues.  These decision will be made strictly based on the NFL "ACTIVE or NOT ACTIVE" Report put out by the NFL before games. 

 

 

23.5- There is an automatic $50.00 fine for missing a meeting. Last minute MAJOR emergencies will be voted on by the Committee. Rules still apply for having someone there for you and will be accepted in smaller emergencies. If this is a problem, consider strongly have a co-owner.

 


23.6- The Commissioning Committee will have final decision on any fines handed down other than the automatic fines. They can hand fines down for any reason not covered here if they feel it warrants. But, fines will be handed down on a very discreet basis.



23.7. All fines will be taken from Teams Winnings and will not be taken out of pocket or charged when League Fees are due.  If that team does not win enough money to cover fines, the balance will move to the next seasons winnings and so on.  The team does have the option of paying out of pocket if they wish to do so to expedite clearing up their dept.

 



24. FILING A GRIEVANCE



24.1- All grievances can be 100% totally confidential between the owner filing and the Commissioner or the person taking the grievance.



24.2- In the case that the Commissioner is involved in the grievance, you may file the grievance with anyone of the Commissioning Committee Members.



24.3- To file a grievance, you have exactly 48 hours during the season, or 96 hours during the offseason to file a grievance after the accused owner commits the act at question.



24.4- If the deadline passes, the matter is closed and will not be up for a grievance unless the problem happens again.



24.5- The grievance will be reviewed by the Commissioning Committee and will voted on within 24 hours.



24.6- All votes by the Commissioning Committee are final, with the exception that any grievance may be appealed once.



24.7- To officially submit a grievance, you must e-mail it to the Commissioner. You may also call to explain it, but the e-mail will time stamp it so there will be no question about time.




 

25. Franchise Value

 

25.1- Each Franchise will have a value figured by a formula of accomplishments since that's Franchise existence. These will be updated at each seasons end and will be listed on the Conference Pages on the public website.  Here is the formula that decides those values: 

Paramount Bowl Championships- $125.00
Conference Championships- $50.00
Division Wins- $25.00
Wildcard Appearances- $15.00
All-time money won- 16th= $5, 15th= $10, 14th= $15..... all the way to 1st= $80.00
All-time regular season record- 16th= $10, 15th= $20, 14th= $30..... all the way to 1st= $160.00
All-time playoff record- 16= $5, 15th= $10, 14th= $15..... all the way to 1st= $80.00
Best Team- $25.00
Best Record- $25.00
Most Points- $25.00
Owner of the Year- $15.00
League MVP- $10.00
Best Draft- $10.00
Most Improved- $5.00
Best Trade- $5.00
Best Draft Pick- $5.00

 

 


 

 

26. DISPUTES



26.1- Any league disputes during the season will be decided by a vote by the Commissioning Committee





27. AMENDMENTS AND CHANGES TO RULES



27.1- While these rules try to cover all circumstances, situations will arise that will make it necessary and prudent to amend these rules. The Commissioner will make decisions when necessary. But when necessary to amend or change these rules, the Commissioning Committee will vote on the matter.

t to amend these rules. The Commissioner will make decisions when necessary. But when necessary to amend or change these rules, the Commissioning Committee will vote on the matter.